怎么做免费的宣传网站,做网站在自己电脑建立虚拟机,培训心得体会总结,网站推广的看法GPU线程的理解 thread,block,grid 一、从 cpu 多线程角度理解 gpu 多线程1、cpu 多线程并行加速2、gpu多线程并行加速2.1、cpu 线程与 gpu 线程的理解#xff08;核函数#xff09;2.1.1 、第一步#xff1a;编写核函数2.1.2、第二步#xff1a;调用核函数#xff08;使用… GPU线程的理解 thread,block,grid 一、从 cpu 多线程角度理解 gpu 多线程1、cpu 多线程并行加速2、gpu多线程并行加速2.1、cpu 线程与 gpu 线程的理解核函数2.1.1 、第一步编写核函数2.1.2、第二步调用核函数使用内核函数2.1.3、第三步编写 CMakeLists 编译代码 二、重要概念 与线程索引的直观理解2.1、重要概念2.2、dim3与启动内核2.3、如何找到线程块的索引2.4、如何找到绝对线程索引 三、参考代码打印索引3.1、打印一维索引3.2、打印二维索引3.2、扩展应用 获取图片坐标 一、从 cpu 多线程角度理解 gpu 多线程
1、cpu 多线程并行加速
在 cpu 中用 openmp 并行计算有限的线程数对 128 进行分组运算。
#pragma omp parallel for
for(int i 0;i128;i)
{a[i]b[i]*c[i];
}2、gpu多线程并行加速
在 gpu 中可以直接开启 128 个线程对其进行计算。下面步骤和代码是演示如何开启 128个线程并打印
2.1、cpu 线程与 gpu 线程的理解核函数
2.1.1 、第一步编写核函数
__global__ void some_kernel_func(int *a, int *b, int *c)
{// 初始化线程IDint i (blockIdx.x * blockDim.x) threadIdx.x;// 对数组元素进行乘法运算a[i] b[i] * c[i];// 打印打前处理的进程ID// 可以看到blockIdx并非是按照顺序启动的这也说明线程块启动的随机性printf(blockIdx.x %d,blockDimx.x %d,threadIdx.x %d\n, blockIdx.x, blockDim.x, threadIdx.x);
}2.1.2、第二步调用核函数使用内核函数
#调用语法 kernel_functionnum_blocks,num_threads(param1,param2,...)
num_blocks 线程块至少保证一个线程块num_threads 执行内核函数的线程数量
#tips:
1、 some_kernel_func1,128(a,b,c); 调用 some_kernel_func 1*128 次
2、 some_kernel_func2,128(a,b,c); 调用 some_kernel_func 2*128 次
3、如果将 num_blocks 从 1 改成 2 则表示 gpu 将启动两倍于之前的线程数量的线程
在 blockIdx.x 0 中i threadIdx.x 在 blockIdx.x 1 中 blockDim.x 表示所要求每个线程块启动的线程数量在这 128
2.1.3、第三步编写 CMakeLists 编译代码
CMakeLists.txt
cmake_minimum_required(VERSION 2.8 FATAL_ERROR)
project(demo)
add_definitions(-stdc14)
find_package(CUDA REQUIRED)# add cuda
include_directories(${CUDA_INCLUDE_DIRS} )
message(CUDA_LIBRARIES:${CUDA_LIBRARIES})
message(CUDA_INCLUDE_DIRS:${CUDA_INCLUDE_DIRS})
cuda_add_executable(demo print_theardId.cu)# link
target_link_libraries (demo ${CUDA_LIBRARIES})print_theardId.cu
#include stdio.h
#include stdlib.h#include cuda.h
#include cuda_runtime.h/*gpu 中的矩阵乘法*/
__global__ void some_kernel_func(int *a, int *b, int *c)
{// 初始化线程IDint i (blockIdx.x * blockDim.x) threadIdx.x;// 对数组元素进行乘法运算a[i] b[i] * c[i];// 打印打前处理的进程ID// 可以看到blockIdx并非是按照顺序启动的这也说明线程块启动的随机性printf(blockIdx.x %d,blockDimx.x %d,threadIdx.x %d\n, blockIdx.x, blockDim.x, threadIdx.x);
}int main(void)
{// 初始化指针元素int *a, *b, *c;// 初始化GPU指针元素int *gpu_a, *gpu_b, *gpu_c;// 初始化数组大小int size 128 * sizeof(int);// 为CPU指针元素分配内存a (int *)malloc(size);b (int *)malloc(size);c (int *)malloc(size);// 为GPU指针元素分配内存cudaMalloc((void **)gpu_a, size);cudaMalloc((void **)gpu_b, size);cudaMalloc((void **)gpu_c, size);// 初始化数组元素for (int i 0; i 128; i){b[i] i;c[i] i;}// 将数组元素复制到GPU中cudaMemcpy(gpu_b, b, size, cudaMemcpyHostToDevice);cudaMemcpy(gpu_c, c, size, cudaMemcpyHostToDevice);// 执行GPU核函数some_kernel_func4, 32(gpu_a, gpu_b, gpu_c);// 将GPU中的结果复制到CPU中cudaMemcpy(a, gpu_a, size, cudaMemcpyDeviceToHost);// 释放GPU和CPU中的内存cudaFree(gpu_a);cudaFree(gpu_b);cudaFree(gpu_c);free(a);free(b);free(c);return 0;
}mkdir build
cd build
cmake ..
make
./demo部分结果 可以看到 1、gpu 可以直接调用很多个线程 2、线程数量的多少是由线程块线程线程网格等决定的 3、在核函数中编写单个线程的使用代码再调用核函数便可简单的达到 cpu 中 openmp 的多线程方式 二、重要概念 与线程索引的直观理解
2.1、重要概念 gridDim.x – 线程网格X维度的线程块数目 gridDim.y – 线程网格Y维度的线程块数目
blockDim.x – 一个线程块X维度上的线程数量 blockDim.y – 一个线程块Y维度上的线程数量
theadIdx.x – 线程块X维度上的线程数量 theadIdx.y – 线程块Y维度上的线程数量
一般来说 一个 kernel 对应一个 grid 一个 grid 可以有多个 block一维~三维 一个 block 可以有多个 thread一维~三维
2.2、dim3与启动内核
dim3 是CUDA中的特殊数据结构可用来创建二维的线程块与线程网络 eg4个线程块128个线程
dim3 threads_rect(32,4) // 每个线程块在X方向开启32个线程Y方向开启4个线程
dim3 blocks_rect(1,4) //在线程网格上x方向1个线程块Y方向4个线程
or
dim3 threads_square(16,8)
dim3 blocks_square(2,2)以上两种方式线程数都是 32x4128 16x8128只是线程块中线程的排布方式不一样
启动内核 1、 some_kernel_funcblocks_rect,threads_rect(a,b,c);
2、 some_kernel_funcblocks_square,threads_square(a,b,c);
2.3、如何找到线程块的索引
线程块的索引 x 线程块的大小 线程数量的起始点 参考核函数
// 定义ID查询函数
__global__ void what_is_my_id(unsigned int *const block,unsigned int *const thread,unsigned int *const warp,unsigned int *const calc_thread)
{/*线程ID是线程块的索引 x 线程块的大小 线程数量的起始点*/const unsigned int thread_idx (blockIdx.x * blockDim.x) threadIdx.x;block[thread_idx] blockIdx.x;thread[thread_idx] threadIdx.x;/*线程束 线程ID / 内置变量warpSize*/warp[thread_idx] thread_idx / warpSize;calc_thread[thread_idx] thread_idx;
}来个.cu文件体验一下这个核函数// 编译方法同上
#include stdio.h
#include stdlib.h#include cuda.h
#include cuda_runtime.h// 定义ID查询函数
__global__ void what_is_my_id(unsigned int *const block,unsigned int *const thread,unsigned int *const warp,unsigned int *const calc_thread)
{/*线程ID是线程块的索引 x 线程块的大小 线程数量的起始点*/const unsigned int thread_idx (blockIdx.x * blockDim.x) threadIdx.x;block[thread_idx] blockIdx.x;thread[thread_idx] threadIdx.x;/*线程束 线程ID / 内置变量warpSize*/warp[thread_idx] thread_idx / warpSize;calc_thread[thread_idx] thread_idx;
}// 定义数组大小
#define ARRAY_SIZE 1024
// 定义数组字节大小
#define ARRAY_BYTES ARRAY_SIZE * sizeof(unsigned int)// 声明主机下参数
unsigned int cpu_block[ARRAY_SIZE];
unsigned int cpu_thread[ARRAY_SIZE];
unsigned int cpu_warp[ARRAY_SIZE];
unsigned int cpu_calc_thread[ARRAY_SIZE];// 定义主函数
int main(void)
{// 总线程数量为 2 x 64 128// 初始化线程块和线程数量const unsigned int num_blocks 2;const unsigned int num_threads 64;char ch;// 声明设备下参数unsigned int *gpu_block, *gpu_thread, *gpu_warp, *gpu_calc_thread;// 声明循环数量unsigned int i;// 为设备下参数分配内存cudaMalloc((void **)gpu_block, ARRAY_BYTES);cudaMalloc((void **)gpu_thread, ARRAY_BYTES);cudaMalloc((void **)gpu_warp, ARRAY_BYTES);cudaMalloc((void **)gpu_calc_thread, ARRAY_BYTES);// 调用核函数what_is_my_idnum_blocks, num_threads(gpu_block, gpu_thread, gpu_warp, gpu_calc_thread);// 将设备下参数复制到主机下cudaMemcpy(cpu_block, gpu_block, ARRAY_BYTES, cudaMemcpyDeviceToHost);cudaMemcpy(cpu_thread, gpu_thread, ARRAY_BYTES, cudaMemcpyDeviceToHost);cudaMemcpy(cpu_warp, gpu_warp, ARRAY_BYTES, cudaMemcpyDeviceToHost);cudaMemcpy(cpu_calc_thread, gpu_calc_thread, ARRAY_BYTES, cudaMemcpyDeviceToHost);// 释放GPU内存cudaFree(gpu_block);cudaFree(gpu_thread);cudaFree(gpu_warp);cudaFree(gpu_calc_thread);// 循环打印结果for (i 0; i ARRAY_SIZE; i){printf(Calculated Thread: %d - Block: %d - Warp: %d - Thread: %d\n, cpu_calc_thread[i], cpu_block[i], cpu_warp[i], cpu_thread[i]);}return 0;
}2.4、如何找到绝对线程索引
thread_idx ( (gridDim.x * blockDim.x ) * idy ) idx;绝对线程索引 当前行索引 * 每行线程总数 x方向的偏移 参考核函数
/*定义线程id计算函数*/
__global__ void what_is_my_id_2d_A(unsigned int *const block_x,unsigned int *const block_y,unsigned int *const thread,unsigned int *const calc_thread,unsigned int *const x_thread,unsigned int *const y_thread,unsigned int *const grid_dimx,unsigned int *const block_dimx,unsigned int *const grid_dimy,unsigned int *const block_dimy)
{/*获得线程索引*/const unsigned int idx (blockIdx.x * blockDim.x) threadIdx.x;const unsigned int idy (blockIdx.y * blockDim.y) threadIdx.y;/*计算线程id计算公式线程ID ((网格维度x * 块维度x) * 线程idy) 线程idx(作为x维度上的偏移)*/const unsigned int thread_idx ((gridDim.x * blockDim.x) * idy) idx;/*获取线程块的索引*/block_x[thread_idx] blockIdx.x;block_y[thread_idx] blockIdx.y;/*获取线程的索引*/thread[thread_idx] threadIdx.x;/*计算线程id*/calc_thread[thread_idx] thread_idx;/*获取线程的x维度索引*/x_thread[thread_idx] idx;/*获取线程的y维度索引*/y_thread[thread_idx] idy;/*获取网格维度的XY值*/grid_dimx[thread_idx] gridDim.x;grid_dimy[thread_idx] gridDim.y;/*获取block_dimy*/block_dimx[thread_idx] blockDim.x;
}来个.cu文件体验一下这个核函数// 编译方法同上
#include stdio.h
#include stdlib.h
#include cuda.h
#include cuda_runtime.h/*定义线程id计算函数*/
__global__ void what_is_my_id_2d_A(unsigned int *const block_x,unsigned int *const block_y,unsigned int *const thread,unsigned int *const calc_thread,unsigned int *const x_thread,unsigned int *const y_thread,unsigned int *const grid_dimx,unsigned int *const block_dimx,unsigned int *const grid_dimy,unsigned int *const block_dimy)
{/*获得线程索引*/const unsigned int idx (blockIdx.x * blockDim.x) threadIdx.x;const unsigned int idy (blockIdx.y * blockDim.y) threadIdx.y;/*计算线程id计算公式线程ID ((网格维度x * 块维度x) * 线程idy) 线程idx(作为x维度上的偏移)*/const unsigned int thread_idx ((gridDim.x * blockDim.x) * idy) idx;/*获取线程块的索引*/block_x[thread_idx] blockIdx.x;block_y[thread_idx] blockIdx.y;/*获取线程的索引*/thread[thread_idx] threadIdx.x;/*计算线程id*/calc_thread[thread_idx] thread_idx;/*获取线程的x维度索引*/x_thread[thread_idx] idx;/*获取线程的y维度索引*/y_thread[thread_idx] idy;/*获取网格维度的XY值*/grid_dimx[thread_idx] gridDim.x;grid_dimy[thread_idx] gridDim.y;/*获取block_dimy*/block_dimx[thread_idx] blockDim.x;
}/*定义矩阵宽度以及大小*/
#define ARRAY_SIZE_X 32
#define ARRAY_SIZE_Y 16
#define ARRAY_SIZE_IN_BYTES (ARRAY_SIZE_X * ARRAY_SIZE_Y * sizeof(unsigned int))/*声明CPU端上的各项参数内存*/
unsigned int *cpu_block_x[ARRAY_SIZE_Y][ARRAY_SIZE_X];
unsigned int *cpu_block_y[ARRAY_SIZE_Y][ARRAY_SIZE_X];
unsigned int *cpu_thread[ARRAY_SIZE_Y][ARRAY_SIZE_X];
unsigned int *cpu_warp[ARRAY_SIZE_Y][ARRAY_SIZE_X];
unsigned int *cpu_calc_thread[ARRAY_SIZE_Y][ARRAY_SIZE_X];
unsigned int *cpu_x_thread[ARRAY_SIZE_Y][ARRAY_SIZE_X];
unsigned int *cpu_y_thread[ARRAY_SIZE_Y][ARRAY_SIZE_X];
unsigned int *cpu_grid_dimx[ARRAY_SIZE_Y][ARRAY_SIZE_X];
unsigned int *cpu_grid_dimy[ARRAY_SIZE_Y][ARRAY_SIZE_X];
unsigned int *cpu_block_dimx[ARRAY_SIZE_Y][ARRAY_SIZE_X];
unsigned int *cpu_block_dimy[ARRAY_SIZE_Y][ARRAY_SIZE_X];int main(void)
{const dim3 thread_rect (32, 4);/*注意这里的块的dim3值为1x4*/const dim3 block_rect (1, 4);/*初始化矩形线程分布启动项*/const dim3 thread_square (16, 8);/*注意这里的块的dim3值为2x2*/const dim3 block_square (2, 2);/*定义一个临时指针用于打印信息*/char ch;/*定义GPU端上的各项参数内存*/unsigned int *gpu_block_x;unsigned int *gpu_block_y;unsigned int *gpu_thread;unsigned int *gpu_warp;unsigned int *gpu_calc_thread;unsigned int *gpu_x_thread;unsigned int *gpu_y_thread;unsigned int *gpu_grid_dimx;unsigned int *gpu_grid_dimy;unsigned int *gpu_block_dimx;/*分配GPU端上的各项参数内存*/cudaMalloc((void **)gpu_block_x, ARRAY_SIZE_IN_BYTES);cudaMalloc((void **)gpu_block_y, ARRAY_SIZE_IN_BYTES);cudaMalloc((void **)gpu_thread, ARRAY_SIZE_IN_BYTES);cudaMalloc((void **)gpu_warp, ARRAY_SIZE_IN_BYTES);cudaMalloc((void **)gpu_calc_thread, ARRAY_SIZE_IN_BYTES);cudaMalloc((void **)gpu_x_thread, ARRAY_SIZE_IN_BYTES);cudaMalloc((void **)gpu_y_thread, ARRAY_SIZE_IN_BYTES);cudaMalloc((void **)gpu_grid_dimx, ARRAY_SIZE_IN_BYTES);cudaMalloc((void **)gpu_grid_dimy, ARRAY_SIZE_IN_BYTES);cudaMalloc((void **)gpu_block_dimx, ARRAY_SIZE_IN_BYTES);/*调用核函数*/for (int kernel 0; kernel 2; kernel){switch (kernel){case 0:/*执行矩形配置核函数*/what_is_my_id_2d_Ablock_rect, thread_rect(gpu_block_x, gpu_block_y, gpu_thread, gpu_warp, gpu_calc_thread, gpu_x_thread, gpu_y_thread, gpu_grid_dimx, gpu_grid_dimy, gpu_block_dimx);break;case 1:/*执行方形配置核函数*/what_is_my_id_2d_Ablock_square, thread_square(gpu_block_x, gpu_block_y, gpu_thread, gpu_warp, gpu_calc_thread, gpu_x_thread, gpu_y_thread, gpu_grid_dimx, gpu_grid_dimy, gpu_block_dimx);break;default:exit(1);break;}/*将GPU端上的各项参数内存拷贝到CPU端上*/cudaMemcpy(cpu_block_x, gpu_block_x, ARRAY_SIZE_IN_BYTES, cudaMemcpyDeviceToHost);cudaMemcpy(cpu_block_y, gpu_block_y, ARRAY_SIZE_IN_BYTES, cudaMemcpyDeviceToHost);cudaMemcpy(cpu_thread, gpu_thread, ARRAY_SIZE_IN_BYTES, cudaMemcpyDeviceToHost);cudaMemcpy(cpu_warp, gpu_warp, ARRAY_SIZE_IN_BYTES, cudaMemcpyDeviceToHost);cudaMemcpy(cpu_calc_thread, gpu_calc_thread, ARRAY_SIZE_IN_BYTES, cudaMemcpyDeviceToHost);cudaMemcpy(cpu_x_thread, gpu_x_thread, ARRAY_SIZE_IN_BYTES, cudaMemcpyDeviceToHost);cudaMemcpy(cpu_y_thread, gpu_y_thread, ARRAY_SIZE_IN_BYTES, cudaMemcpyDeviceToHost);cudaMemcpy(cpu_grid_dimx, gpu_grid_dimx, ARRAY_SIZE_IN_BYTES, cudaMemcpyDeviceToHost);cudaMemcpy(cpu_grid_dimy, gpu_grid_dimy, ARRAY_SIZE_IN_BYTES, cudaMemcpyDeviceToHost);cudaMemcpy(cpu_block_dimx, gpu_block_dimx, ARRAY_SIZE_IN_BYTES, cudaMemcpyDeviceToHost);printf(\n kernel %d\n, kernel);/*打印结果*/for (int y 0; y ARRAY_SIZE_Y; y){for (int x 0; x ARRAY_SIZE_X; x){printf(CT: %2u Bkx: %1u TID: %2u YTID: %2u XTID: %2u GDX: %1u BDX: %1u GDY: %1u BDY:%1U\n, cpu_calc_thread[y * ARRAY_SIZE_X x], cpu_block_x[y * ARRAY_SIZE_X x], cpu_thread[y * ARRAY_SIZE_X x], cpu_y_thread[y * ARRAY_SIZE_X x], cpu_x_thread[y * ARRAY_SIZE_X x], cpu_grid_dimx[y * ARRAY_SIZE_X x], cpu_block_dimx[y * ARRAY_SIZE_X x], cpu_grid_dimy[y * ARRAY_SIZE_X x], cpu_block_y[y * ARRAY_SIZE_X x]);}/*每行打印完后按任意键继续*/ch getchar();}printf(Press any key to continue\n);ch getchar();}/*释放GPU端上的各项参数内存*/cudaFree(gpu_block_x);cudaFree(gpu_block_y);cudaFree(gpu_thread);cudaFree(gpu_warp);cudaFree(gpu_calc_thread);cudaFree(gpu_x_thread);cudaFree(gpu_y_thread);cudaFree(gpu_grid_dimx);cudaFree(gpu_grid_dimy);cudaFree(gpu_block_dimx);
}其中有个代码片段 const dim3 thread_rect (32, 4);/*注意这里的块的dim3值为1x4*/const dim3 block_rect (1, 4);const dim3 thread_square (16, 8);/*注意这里的块的dim3值为2x2*/const dim3 block_square (2, 2);如图理解都是 2x2 / 1x4 四个线程块每一块 32x4 / 16x8 128个线程。这是两种不同的线程块布局方式。 但是一般会选择长方形的布局方式。 1、要以行的方式进行连续访问内存而不是列的方式 2、同一个线程块可以通过共享内存进行通信 3、同一个线程束中的线程存储访问合并在一起了长方形布局只需要一次访问操作就可以获得连续的内存数据 // 正方形要两次访问 三、参考代码打印索引
3.1、打印一维索引
场景 一个数组有 8 个数据要开 8 个线程去访问。 我们想切成 2 个block 访问所以一个 blcok 就有 4 个线程 所以 线程设置如下一个 block里面4个线程一个grid里面2个block
一维索引的设置如下 dim3 block(4);// 一个 block 里面 4 个线程dim3 grid(2);// 一个 grid 里面 2 个 block #include cuda_runtime.h
#include stdio.h__global__ void print_idx_kernel(){printf(block idx: (%3d, %3d, %3d), thread idx: (%3d, %3d, %3d)\n,blockIdx.z, blockIdx.y, blockIdx.x,threadIdx.z, threadIdx.y, threadIdx.x);
}__global__ void print_dim_kernel(){printf(grid dimension: (%3d, %3d, %3d), block dimension: (%3d, %3d, %3d)\n,gridDim.z, gridDim.y, gridDim.x,blockDim.z, blockDim.y, blockDim.x);
}__global__ void print_thread_idx_per_block_kernel(){int index threadIdx.z * blockDim.x * blockDim.y \threadIdx.y * blockDim.x \threadIdx.x;printf(block idx: (%3d, %3d, %3d), thread idx: %3d\n,blockIdx.z, blockIdx.y, blockIdx.x,index);
}__global__ void print_thread_idx_per_grid_kernel(){int bSize blockDim.z * blockDim.y * blockDim.x;int bIndex blockIdx.z * gridDim.x * gridDim.y \blockIdx.y * gridDim.x \blockIdx.x;int tIndex threadIdx.z * blockDim.x * blockDim.y \threadIdx.y * blockDim.x \threadIdx.x;int index bIndex * bSize tIndex;printf(block idx: %3d, thread idx in block: %3d, thread idx: %3d\n, bIndex, tIndex, index);
}void print_one_dim(){int inputSize 8;int blockDim 4;int gridDim inputSize / blockDim;dim3 block(blockDim);//4dim3 grid(gridDim);//2print_idx_kernelgrid, block();//print_dim_kernelgrid, block();//print_thread_idx_per_block_kernelgrid, block();//print_thread_idx_per_grid_kernelgrid, block();cudaDeviceSynchronize(); //用于同步
}int main() {print_one_dim();return 0;
}核函数及其结果
8个线程8个输出索引都是从 z到y到x的
1、线程块与线程
__global__ void print_idx_kernel(){printf(block idx: (%3d, %3d, %3d), thread idx: (%3d, %3d, %3d)\n,blockIdx.z, blockIdx.y, blockIdx.x,threadIdx.z, threadIdx.y, threadIdx.x);
}2、线程网格与线程块
__global__ void print_dim_kernel(){printf(grid dimension: (%3d, %3d, %3d), block dimension: (%3d, %3d, %3d)\n,gridDim.z, gridDim.y, gridDim.x,blockDim.z, blockDim.y, blockDim.x);
}1x1x22 1x1x44 3、在 block 里面寻找每个线程的索引
__global__ void print_thread_idx_per_block_kernel(){int index threadIdx.z * blockDim.x * blockDim.y \threadIdx.y * blockDim.x \threadIdx.x;printf(block idx: (%3d, %3d, %3d), thread idx: %3d\n,blockIdx.z, blockIdx.y, blockIdx.x,index);
}可以根据下面的图来理解访问顺序 结果 4、在 grid 里面寻找每个线程索引
__global__ void print_thread_idx_per_grid_kernel(){int bSize blockDim.z * blockDim.y * blockDim.x; // block 的线程大小int bIndex blockIdx.z * gridDim.x * gridDim.y \blockIdx.y * gridDim.x \blockIdx.x;int tIndex threadIdx.z * blockDim.x * blockDim.y \threadIdx.y * blockDim.x \threadIdx.x;int index bIndex * bSize tIndex;printf(block idx: %3d, thread idx in block: %3d, thread idx: %3d\n, bIndex, tIndex, index);
}可以根据下面的图来理解访问顺序实际上就是从一堆方块里面找到那个红点 结果thread 从 0 ~ 7
3.2、打印二维索引
#include cuda_runtime.h
#include stdio.h__global__ void print_idx_kernel(){printf(block idx: (%3d, %3d, %3d), thread idx: (%3d, %3d, %3d)\n,blockIdx.z, blockIdx.y, blockIdx.x,threadIdx.z, threadIdx.y, threadIdx.x);
}__global__ void print_dim_kernel(){printf(grid dimension: (%3d, %3d, %3d), block dimension: (%3d, %3d, %3d)\n,gridDim.z, gridDim.y, gridDim.x,blockDim.z, blockDim.y, blockDim.x);
}__global__ void print_thread_idx_per_block_kernel(){int index threadIdx.z * blockDim.x * blockDim.y \threadIdx.y * blockDim.x \threadIdx.x;printf(block idx: (%3d, %3d, %3d), thread idx: %3d\n,blockIdx.z, blockIdx.y, blockIdx.x,index);
}__global__ void print_thread_idx_per_grid_kernel(){int bSize blockDim.z * blockDim.y * blockDim.x;int bIndex blockIdx.z * gridDim.x * gridDim.y \blockIdx.y * gridDim.x \blockIdx.x;int tIndex threadIdx.z * blockDim.x * blockDim.y \threadIdx.y * blockDim.x \threadIdx.x;int index bIndex * bSize tIndex;printf(block idx: %3d, thread idx in block: %3d, thread idx: %3d\n, bIndex, tIndex, index);
}void print_two_dim(){int inputWidth 4;int blockDim 2;int gridDim inputWidth / blockDim;dim3 block(blockDim, blockDim);// 2 , 2dim3 grid(gridDim, gridDim); //2,2print_idx_kernelgrid, block();// print_dim_kernelgrid, block();// print_thread_idx_per_block_kernelgrid, block();//print_thread_idx_per_grid_kernelgrid, block();cudaDeviceSynchronize();
}int main() {print_two_dim();return 0;
}3.2、扩展应用 获取图片坐标
原理其实就是同上面在 grid 里面寻找每个线程索引一样这里为了方便看再次贴一次图。 重写一个核函数比之前的方便看
__global__ void print_cord_kernel(){int index threadIdx.z * blockDim.x * blockDim.y \threadIdx.y * blockDim.x \threadIdx.x;int x blockIdx.x * blockDim.x threadIdx.x;int y blockIdx.y * blockDim.y threadIdx.y;printf(block idx: (%3d, %3d, %3d), thread idx: %3d, cord: (%3d, %3d)\n,blockIdx.z, blockIdx.y, blockIdx.x,index, x, y);
}完整的 .cu 文件如下
#include cuda_runtime.h
#include stdio.h__global__ void print_cord_kernel(){int index threadIdx.z * blockDim.x * blockDim.y \threadIdx.y * blockDim.x \threadIdx.x;int x blockIdx.x * blockDim.x threadIdx.x;int y blockIdx.y * blockDim.y threadIdx.y;printf(block idx: (%3d, %3d, %3d), thread idx: %3d, cord: (%3d, %3d)\n,blockIdx.z, blockIdx.y, blockIdx.x,index, x, y);
}void print_cord(){int inputWidth 4;int blockDim 2;int gridDim inputWidth / blockDim;dim3 block(blockDim, blockDim);dim3 grid(gridDim, gridDim);print_cord_kernelgrid, block();cudaDeviceSynchronize();
}int main() {print_cord();return 0;
}