当前位置: 首页 > news >正文

万网站百度权重排名

万网站,百度权重排名,住房和城乡建设部标准定额司网站,电子商务网站建设系统功能以下代码实现了:Interactive Marker通过topic一直发送其状态,而不只是交互时才发送。 几个要点: 通过定时器rospy.Timer实现PublishInteractiveMarkerServer feedback.pose的类型是geometry_msgs/Pose,而不是geometry_msgs/PoseS…

以下代码实现了:Interactive Marker通过topic一直发送其状态,而不只是交互时才发送。
几个要点:

  • 通过定时器rospy.Timer实现Publish
  • InteractiveMarkerServer feedback.pose的类型是geometry_msgs/Pose,而不是geometry_msgs/PoseStamped
#!/usr/bin/env pythonimport rospy
import copyfrom interactive_markers.interactive_marker_server import *
from visualization_msgs.msg import *
from geometry_msgs.msg import Point
from geometry_msgs.msg import Poseclass ObstaclePublisher:def __init__(self, obs_init_position: list):# self.server = Noneself.server = InteractiveMarkerServer("obstacle_controls")position = Point(obs_init_position[0], obs_init_position[1], obs_init_position[2])# include orientation# self.make6DofMarker(False, InteractiveMarkerControl.MOVE_ROTATE_3D, position, True)# without orientationself.make6DofMarker(False, InteractiveMarkerControl.MOVE_3D, position, False)self.ps = Pose()self.ps.position = position# a topic to publish obstacle's pose all the timeself.pub = rospy.Publisher('/obstacle_pose', Pose, queue_size=1)rospy.Timer(rospy.Duration(0.02), self.publish_obs_pose)rospy.loginfo("Publishing pose of the obstacle at topic: " + str(self.pub.name))self.server.applyChanges()def processFeedback(self, feedback):rospy.loginfo("You are operating the obstacle.")self.ps = feedback.poseself.server.applyChanges()def makeBox(self, msg):marker = Marker()marker.type = Marker.SPHEREmarker.scale.x = msg.scale * 0.2marker.scale.y = msg.scale * 0.2marker.scale.z = msg.scale * 0.2marker.color.r = 0.8marker.color.g = 0.1marker.color.b = 0.1marker.color.a = 1.0return markerdef makeBoxControl(self, msg):control = InteractiveMarkerControl()control.always_visible = Truecontrol.markers.append(self.makeBox(msg))msg.controls.append(control)return control###################################################################### Marker Creationdef normalizeQuaternion(self, quaternion_msg):norm = quaternion_msg.x**2 + quaternion_msg.y**2 + quaternion_msg.z**2 + quaternion_msg.w**2s = norm ** (-0.5)quaternion_msg.x *= squaternion_msg.y *= squaternion_msg.z *= squaternion_msg.w *= sdef make6DofMarker(self, fixed, interaction_mode, position, show_6dof=False):int_marker = InteractiveMarker()int_marker.header.frame_id = "world"int_marker.pose.position = positionint_marker.scale = 1int_marker.name = "Obstacle"int_marker.description = "Obstacle"# insert a obstacleself.makeBoxControl(int_marker)int_marker.controls[0].interaction_mode = interaction_modeif show_6dof:control = InteractiveMarkerControl()control.orientation.w = 1control.orientation.x = 1control.orientation.y = 0control.orientation.z = 0self.normalizeQuaternion(control.orientation)control.name = "rotate_x"control.interaction_mode = InteractiveMarkerControl.ROTATE_AXISif fixed:control.orientation_mode = InteractiveMarkerControl.FIXEDint_marker.controls.append(control)control = InteractiveMarkerControl()control.orientation.w = 1control.orientation.x = 1control.orientation.y = 0control.orientation.z = 0self.normalizeQuaternion(control.orientation)control.name = "move_x"control.interaction_mode = InteractiveMarkerControl.MOVE_AXISif fixed:control.orientation_mode = InteractiveMarkerControl.FIXEDint_marker.controls.append(control)control = InteractiveMarkerControl()control.orientation.w = 1control.orientation.x = 0control.orientation.y = 1control.orientation.z = 0self.normalizeQuaternion(control.orientation)control.name = "rotate_z"control.interaction_mode = InteractiveMarkerControl.ROTATE_AXISif fixed:control.orientation_mode = InteractiveMarkerControl.FIXEDint_marker.controls.append(control)control = InteractiveMarkerControl()control.orientation.w = 1control.orientation.x = 0control.orientation.y = 1control.orientation.z = 0self.normalizeQuaternion(control.orientation)control.name = "move_z"control.interaction_mode = InteractiveMarkerControl.MOVE_AXISif fixed:control.orientation_mode = InteractiveMarkerControl.FIXEDint_marker.controls.append(control)control = InteractiveMarkerControl()control.orientation.w = 1control.orientation.x = 0control.orientation.y = 0control.orientation.z = 1self.normalizeQuaternion(control.orientation)control.name = "rotate_y"control.interaction_mode = InteractiveMarkerControl.ROTATE_AXISif fixed:control.orientation_mode = InteractiveMarkerControl.FIXEDint_marker.controls.append(control)control = InteractiveMarkerControl()control.orientation.w = 1control.orientation.x = 0control.orientation.y = 0control.orientation.z = 1self.normalizeQuaternion(control.orientation)control.name = "move_y"control.interaction_mode = InteractiveMarkerControl.MOVE_AXISif fixed:control.orientation_mode = InteractiveMarkerControl.FIXEDint_marker.controls.append(control)self.server.insert(int_marker, self.processFeedback)def publish_obs_pose(self, *args):self.pub.publish(self.ps)if __name__ == "__main__":rospy.init_node("obstacle_controls")op = ObstaclePublisher([0.6, 0.6, 0.6])rospy.spin()
http://www.hkea.cn/news/300278/

相关文章:

  • spring做网站合肥seo排名收费
  • 做58网站怎么赚钱二十个优化
  • 做企业手机网站北京seo网站开发
  • 关于网站建设中原创文章的一些想法体育热点新闻
  • 天河做网站开发免费留电话号码的广告
  • 成都市金堂县网站建设免费seo在线工具
  • 计算机培训中心网站高端网站建设的公司
  • 成都建设路小学网站大作设计网站
  • 桂林创新大厦网站今日十大热点新闻事件
  • 做网站空间哪家好windows7系统优化工具
  • 网站建设首选公司seo推广一个月见效
  • 微信做模板下载网站有哪些推广网站要注意什么
  • 做网站 java c常德seo快速排名
  • 仙桃做网站找谁常用的网络推广方法
  • 品牌推广网站怎样做百度手机助手苹果版
  • 武汉工业网站制作百度人工服务热线24小时
  • 新闻头条最新消息今日头条站长之家seo综合
  • app与网站宁波seo网络推广渠道介绍
  • 国外学做咖啡的网站百度高级搜索网址
  • 建网站开源代码游戏推广怎么找玩家
  • 莱州哪里有做网站的浙江网站建设平台
  • ps网站设计与制作免费推广seo
  • 网站查询功能怎么做关键词搜索量怎么查
  • 付费网站推广网站优化包括哪些内容
  • 在日本做色情网站广州seo外包
  • 最棒的网站建设考研最靠谱的培训机构
  • 广州建设企业网站黑河seo
  • 招商网站建设性价比高seo排名优化的
  • 产品网站怎么做的长沙正规关键词优化价格从优
  • 怎样查询江西省城乡建设厅网站杭州seo网